Guild Uniform
Since the Adventurers’ Guild is still a place of work, employees are expected to maintain a certain appearance when involved in Guild duties. The uniform code is quite lenient, as it allows for most articles of clothing and stylistic choices to be expressed by individuals. However, there is one required rule when on duty for the Guild, and it is wearing an armband.
Uniform Armbands
Upon successfully completing your courses and gaining a Guild License, you will receive an armband color-coordinated to your division. Your armband will have a gemstone embedded into the center of the star, acting as a miniature arcane focus to store aether you are not aspected to. You cannot request “bonus aether” for your current aspect, and you cannot switch which element it stores once you pick. It is a simple gift to welcome you into the Guild and begin your journey.
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Each division’s armband has a specific gemstone that color-matches the fabric. The gemstones are as follows:
Corresponding Gemstones
- Contingency = Ruby
- Archivist = Opal
- Arcane Sciences = Onyx
- Environmentalist = Emerald
- Civil Affairs = Garnet
- Education = Amethyst
- Creative Commons = Rose Quartz
- Outerworld = Citrine
- Trade = Jade
- Wayfarers' = Sapphire
General Code
If you’re on Guild property or duty, just be decent. No coochie out for the gays. Please.
(Edit later)