Bevin Faust/lore

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Bevin has no memory of her life before the infection. She awoke one day in a large manor, covered in sweat and other fluids, in a pool of blood that wasn’t her own. The sight of the body beside her struck pain through her chest, but there was no recognition. She didn’t know who this was, or why it hurt to see them this way. She couldn’t even feel fear at the gory scene. Bevin was indifferent, existing in a lucid haze that repressed her natural instincts and emotions.

There was no one else in the manor aside from her, and not a single person came to the manor in the days that follow. There were portraits of her face alongside a much cleaner, much more beautiful version of the corpse in the foyer. They looked happy, though Bevin had no memory of it. This instilled a sense of compassion, a deep care for the body she had abandoned prone at the entrance of the manor, and so she made the effort to clean the body, and give the remains a proper burial in the gardens behind the building, marking the grave with a sapling.

[ For transparency, Bevin suffers from retrograde amnesia where she cannot recall anything from before she woke up infected. This occurred as a result of the disastrously traumatic events following her initial infection, where she found her wife brutally murdered in their home after awaking from a fever induced slumber. Through her delirium she tried to save her already dead wife , attempting to staunch the already congealing wound in the woman's throat. When nothing worked, and in her panicked state, she hyperventilated herself into unconsciousness. When she awoke days later, weak and infected, her mind had locked these memories away behind a thick wall with the intention that they never resurface. The only conclusion she could naturally draw from the information available to her was that she had been the one to take this person's life, and this fact has stayed with her as truth ever since. ]

Over the coming years, Bevin recovered pieces of information from around the manor that detailed who she was, and what her life had been. No memories flickered in her mind, though she came to accept these bits and pieces as fact, adapting them to her identity. The manor was filled with plants, a large greenhouse was annexed to the side of the building, and there many seedlings and saplings being cared for in specific ways. From this she could only deduce that she was some sort of horticulturalist. Another fact that she adapted as truth, seamlessly absorbing it into her identity.

The following centuries were spent learning about herself, or who she thought she was, and what she had become. The manor became her own corner of the world, cultivating and learning about the plants that thrived in Castrella. After many years of solitude, the manor somehow became haven to others like her. All it took was one stray banging on her door, and Bevin had unintentionally established what would come to be known as Wayward Manor, a home for vampires who needed sanctuary from the world around them.

Currently, Bevin runs the manor as a halfway house in addition to having joined the Guild’s environmentalist division as a horticulturalist. She also volunteers as a subject of study for the Vampirus Parasite.

Still she has no memory of her past pre-infection, though she doesn’t dwell on this fact and looks toward her future with the same bleak expression she has always had.