Urrag Nacar

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Relations Events


[TBD]

Urrag Nacar is [TBD].

Urrag Nacar
PronounsHe/Him
SpeciesHalf Orc/half Elvaari
DivisionCreative Commons
RoleHeadmaster, Carpenter
Height5'10(177.8cm)
Age60
Birth DateIre 5, 1171 (March 27)
ZodiacLoathsome Unicorn
AspectEarth (Born), Fire (Learned)
FamilyFather (Leader of the Nacar clan) Mother (Arcane Archer)
CreatorKirbyAustria
Artist CreditsKirbyAustria


Appearance

[TBD]

Personality

Unperturbed about most things in life, very easygoing

Biography

Urrag was born from an Orc father, the leader of their clan of crafters that hunt for their own supplies, and an Elvaari mother, arcane archer. They all live off the land, makes the majority of items themselves, and prefers traditional trading over using gold. While their clan focuses more on the hands on aspect of art than physical expression, they still excel with their physical attributes.

Urrag started his travels at 20 to learn the land first hand, ended up lured into the Dizajni forests, and stayed there for four years. With his time with the fae and archfey, Alba, he has learned their way of living and earned himself a gift, a plain looking bow made from the wood of the forest that blooms to life when aether fills its runes. He has also received "marks" to signify his help to their kingdom: special sight that allows him to traverse the forest without illusions blocking his vision and rune tattoos to form aether arrows. Some years after Urrag left the Dizajni forests, he applied for the Adventurer's Guild. During his application process and visiting all division, he gets bombarded by various staff wanting to recruit him for his skills and knowledge; Wayferers' wanting his archery skills, Environmental for his foraging skills and personally lived in the fae forests, and Arcane Sciences for the runes on his skin and bow. Yet he followed his heart and joined Creative Commons. Through the years of organizing events and their props, he has taught others how to gather items ethically and provide resource materials to others. Anything and almost everything from his travels and learning from the fae is easily implemented in any story or art he creates. He even goes the extra lengths to use as little iron as possible in decorations for public events to ensure the fae won't be harmed.

After 30 years with the Guild, he has accepted his new role as Headmaster. Yet he will always be nose deep into his carving.

Contributions

[TBD]

Abilities

  • Lay of the Land - with his pact to Alba, his eyes became iridescent and can navigate through the forest maze with easeAether arrows - this rune tattoos provide him the ability to condense and propel his aether forward with the help of his etched bow

Trivia

  • Nacar is the Turkish form of Najjar, carpenter in Arabic
  • Can play the hurdy-gurdy
  • Has rune tattoos on his hands and arms to create his aether arrows
  • His bow, The False Rose, looks like a standard long bow until aether flows through, bringing it to full bloom
  • He has a familiar named Albedo, a giant white ferret, he befriended in the fae forest
  • If someone mentions he's married, he isn't

Gallery