Keldwyn Flannery: Difference between revisions
Added Lyna Solai to relationships (bestie) |
Changed zodiac bc I know what I’m doing now :D |
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| Height = 5”0 (152.4 cm) | | Height = 5”0 (152.4 cm) | ||
| Age = 223 | | Age = 223 | ||
| Birth Date = | | Birth Date = 9 Harvestine, 1007 | ||
| Division = Trade Division | | Division = Trade Division | ||
| Role = Ship Captain | | Role = Ship Captain | ||
| Zodiac = | | Zodiac = Naive Siren | ||
| Aspect = Water | | Aspect = Water | ||
| Family = None | | Family = None | ||
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== Biography == | == Biography == | ||
Keldwyn was born in the year 1007, in the month of | Keldwyn was born in the year 1007, in the month of Harvestine during the phase of the Siren, to her parents: an Elvaari mother and bovine Kindred father. They were an innocent family who lived in one of [[Castrella]]’s more impoverished port towns, until it was attacked by a brutal pirate raid when she was still a baby. Both of Kel’s parents were killed, leaving her to be kidnapped by the pirates and taken to their homeland of Murmillion. | ||
She went on to be raised by the pirates, tagging along on their many raids and pillages, seeing things that no child should be seeing. By this point, she had fully taken on the life of a pirate. She led this life for over a hundred years until one fateful raid she happened to be on. | She went on to be raised by the pirates, tagging along on their many raids and pillages, seeing things that no child should be seeing. By this point, she had fully taken on the life of a pirate. She led this life for over a hundred years until one fateful raid she happened to be on. |
Revision as of 12:31, 3 February 2025
“So, ye wanna be friends? Alright, how much gold ye got?”
Keldwyn Flannery is an Elvaari/Kindred who works in the Adventurers Guild as a ship captain for the Trade Division, importing various goods to and from the different continents of Castrella. When not currently on a mission, she can be found around Castrella’s many port cities.
Appearance
Keldwyn is a half Elvaari, half bovine Kindred with long flaming red hair, freckles and green eyes. Her skin is tanned from prolonged exposure to the bright ocean sun, and her hair is wind-tossed and rather messy. Physically, she appears to be in her mid to late 20’s. Atop her head are two bull-like horns that point forward and curl upward slightly. She usually wears a long billowy white blouse with frills, with a brown leather corset overtop, which causes the hem of the shirt to create somewhat of an open front skirt. She also wears reddish brown pants with lace-up sides and knee-high brown leather boots with multiple straps and buckles. Strapped around her right thigh is a leather holster for her flintlock pistol, which she carries on her person everywhere she goes (unless she’s in an area that prohibits weapons).
Personality
Having grown up around pirates, some of their personality traits rubbed off onto Kel. She became loud, rude and arrogant as a result. However since she left behind her old ways and signed up for the Adventurers Guild, she’s been trying to reform herself. She’s still as boisterous as ever, but her arrogance and overall rude demeanor have begun to show themselves less and less. She also picked up a rather flirtatious attitude, and will use it to get what she wants, whether it be money or simply to rise a reaction. She’s a fiery spirit who’s always eager for adventure, and a loyal companion to those she holds dear.
Biography
Keldwyn was born in the year 1007, in the month of Harvestine during the phase of the Siren, to her parents: an Elvaari mother and bovine Kindred father. They were an innocent family who lived in one of Castrella’s more impoverished port towns, until it was attacked by a brutal pirate raid when she was still a baby. Both of Kel’s parents were killed, leaving her to be kidnapped by the pirates and taken to their homeland of Murmillion.
She went on to be raised by the pirates, tagging along on their many raids and pillages, seeing things that no child should be seeing. By this point, she had fully taken on the life of a pirate. She led this life for over a hundred years until one fateful raid she happened to be on.
One day, her pirate crew had kidnapped an adventurer from the Wayfarers’ Division. While she was kept below deck in the brig, Kel snuck down to take a better look at her. Having never seen someone like this before, she was curious. She struck up a conversation with the adventurer, who told Kel all about the guild, Eversun, The Hearth, and so much more. Kel was enamored, and that night while the crew was asleep, she helped the adventurer use a dinghy to escape.
Ever since that encounter, Keldwyn had dreams about joining the guild. It wasn’t until she was 113 that she finally decided to leave Murmillion, and thusly her pirate life, behind. She went to Eversun City and lived in the streets until she was 199. It was then that she’d finally join the guild and signed up to the Trade Division, thinking her skills would be most useful there.
Now 223, Kel is fully devoted to her job. Sometimes she still finds herself swiping gold or other valuable trinkets from shipments as a bad habit, but she’s working on it. Overall, she’s happier with her new life, new job and new friends, and looks forward to every day as if it were a new adventure.
Contributions
Keldwyn has proven to be a (somewhat) reliable captain for the Trade Division. She’s always perfectly on time with her shipments, but there’s always at least one item mysteriously missing. Other than that, she excels at every aspect of her job. She calls herself the best captain in Castrella, and while it is a self appointed title, it does have some merit.
Abilities
Although being aspected to water, Keldwyn has no aether magic training whatsoever. Instead she relies entirely on her wits and the skills she learned as a pirate. She is extremely agile, oftentimes swinging from the rigging to reach the highest masts, or walking along the bowsprit without the fear of falling off. She’s also very skilled with a flintlock and cutlass, and sharp as a nail.
Relationships
Lyna Solai
At the age of 113, Kel was at sea with her pirate crew when they happened across an unconscious Lyna Solai floating on some ice in the water. They took her onboard and Kel kept her company all the way back to Castrella, where the two of them escaped. Kel brought Lyna to a non-guild affiliated medical facility, where she finally woke up and was treated to the best of their ability. They lived together in the streets until they both joined the guild, and Lyna was finally able to get proper treatment.
Now the two of them are best friends, with Kel bringing back shiny gems and stones from her voyages for Lyna, and Lyna eagerly awaiting Kel’s arrival whenever she goes away. When not busy with her own work, Lyna will occasionally accompany Kel on her missions, flying in front of the ship to scout for potential dangers.
Trivia
•Hates the concept of airships with a passion. She’s a bit old fashioned and thinks there’s no need for the change, despite the clear benefits it would bring. It’ll take her some time to warm up to the idea.
•She has quite the golden voice and loves to sing shanties, both while at sea or on her days off.
•Smells like seawater all the time due to her extended hours at sea, and her less than frequent baths/showers.
•Loves drinking at the local taverns and will absolutely be drinking buddies with anyone who wishes to. The more the merrier, as she would say.
Gallery
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Keldwyn Flannery’s reference sheet
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Keldwyn (right) getting up close and personal with Vriella (left). Credit to @akurosama.bsky.social