Champ: Difference between revisions
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- Champ is constantly accosted with magical creatures, trying to scam him into making pacts. He tends to kick them out windows. | - Champ is constantly accosted with magical creatures, trying to scam him into making pacts. He tends to kick them out windows. | ||
- Hugs | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> |
Revision as of 02:40, 19 January 2025
“Gods Damn It, Not Again. . .”
"Champ" | |
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Pronouns | He/Him |
Species | Human |
Division | Wayfarer |
Role | Guide |
Height | 6'3 |
Age | 40 |
Birth Date | Charlatan 6th, 1190 |
Zodiac | Cheeky Vessel |
Aspect | Wind (Born), Law (Learned) |
Family | N/A |
Appearance
A tall 6'3 human man wearing a set of adventuring gear, including a red backpack, pair of goggles, & a raggedy old scarf. Along with that, he decorates himself with Golden Arrows.
Champ often wears these clothes & nothing else, opting instead to stick to something he is comfortable with. He will, during formal events, force himself to wear a suit. He hates this, vehemently.
He has a scar across the ridge of his nose, along with hazel eyes. His hair is left in the style it always has been in since he was a child, straight up & a mess. He typically will be seen with a Cigarette in his mouth.
Personality
Despite always acting quite stressed & annoyed with any situation presented to him, he is quite calm & kind. Though, often his kindness is expressed in odd ways. He is not very straightforward with his feelings. Champ tends to act as if everything is a bother.
He is known to become angry, but typically at those who treat adventuring as exclusively fun & without danger. He isn't fond of allowing people like that to just do as they please.
Despite denying any level of heroism, he can't help if someone calls in need. Even when he knows a trap awaits, he will be the first to rush into danger.
Biography
During childhood, Champ was a typical farm kid, but after turning 18, he wandered into the Woods & met a mysterious fairy. She claimed her name was Faith Foxglove, & that he was a chosen hero meant to save the world. Without looking back, Champ found himself pulled into an adventure. 15 years later, he would finally find out he was being manipulated & scammed by Faith. Enraged, he found his entire outlook shift, & quickly went to apply to the Guild. By then, the duo had made a pact, locking them to one another, so Faith ended up being dragged along for the ride.
7 years later, he would rise through the ranks of the Guild, reaching a level that would typically reward him some level of authority. He refused, & instead chose to become a mentor. During this time, Champ would use this new position to vet candidates for the Guild, blacklisting any who did not meet his rather high standards.
Contributions
His Time & Energy.
Abilities
Gear Shift (Law + Wind): This allows Champ to place an Arrow anywhere he touches with a number 1-6. Based on that, he can activate the Mark to violently force the target or himself in a direction with force equal to the arbitrary number marked on them. The higher the number, the more Aether used.
Relationships
Faith Foxglove: Pact Locked Frienemy.
Freyja Lest: Kissed & Didn't Tell.
Trivia
- During Champ's Travels, Faith lured him into a bubble of Law, which permanently corrupted his young self with Law Aether.
- Champ's real name is unknown by the Guild, excluding the Guild Master & Kitori. Faith knows his name, but he has so far done everything he can to make sure she doesn't tell anyone.
- Champ is constantly accosted with magical creatures, trying to scam him into making pacts. He tends to kick them out windows.
- Hugs