Castrella: Difference between revisions
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Bibbleskit (talk | contribs) init |
Dizziberry (talk | contribs) m I noticed that the page lacked a introduction link towards ''Curses'', so I made sure to include it into the new edit for the possibilty of a new page to link to. Then added the first edit of world flavor text to give a very brief context before the other links further elaborate said points. <3 I'll add the world flavor text as well soon, but want to save these more ''important'' changes first. - Dizzi |
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The planet, '''Castrella''', is the home of many magical and interesting beings. It is known for [[the Adventurer's Guild]] and its variety of [[races]]. | The planet, '''Castrella''', is the home of many magical, and interesting beings. It is known for [[the Adventurer's Guild]], and its variety of [[races]]. | ||
Castrella is filled with [[Arcane Energy|arcane energy]], | Castrella is filled with [[Arcane Energy|arcane energy]], the very unique life force that ebbs and flows within this planet. Which in turn, allows for a lot of unique ways the world interacts with it and uses it, like for instance: [[corruption]], curses, and the much more complex contracts, like [[Pact|pacts]]. However, every being (besides a few exceptions) are able to harness an aspect, within this world, which unlocks the ability to manipulate the arcane energy, or aether, in different ways. Even being able to harness more than one type depending on their circumstances. |
Revision as of 23:54, 30 December 2024
The planet, Castrella, is the home of many magical, and interesting beings. It is known for the Adventurer's Guild, and its variety of races.
Castrella is filled with arcane energy, the very unique life force that ebbs and flows within this planet. Which in turn, allows for a lot of unique ways the world interacts with it and uses it, like for instance: corruption, curses, and the much more complex contracts, like pacts. However, every being (besides a few exceptions) are able to harness an aspect, within this world, which unlocks the ability to manipulate the arcane energy, or aether, in different ways. Even being able to harness more than one type depending on their circumstances.