Adventurers' Guild: Difference between revisions
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The centralized headquarters for the Guild is a large, several-story building in the center of [[Eversun City]]. This building is lovingly titled “[[The Hearth]]” and is actually the main governing body over Eversun City. Everything gets relayed to the [[monarchy]] for final approval and signatures. | The centralized headquarters for the Guild is a large, several-story building in the center of [[Eversun City]]. This building is lovingly titled “[[The Hearth]]” and is actually the main governing body over Eversun City. Everything gets relayed to the [[monarchy]] for final approval and signatures. | ||
The Guild has established branches in various other major cities and [[Map|regions]] in Castrella that are considerably smaller in comparison to the Hearth, but function in identical ways. Larger cities may have a small [[Civil Affairs Division]] but not have any [[Archivist Division]] staffing. It depends on the location and its culture’s necessities. | The Guild has established branches in various other major cities and [[Map|regions]] in Castrella that are considerably smaller in comparison to the Hearth, but function in identical ways. Larger cities may have a small [[The Civil Affairs Division|Civil Affairs Division]] but not have any [[The Archivist Division|Archivist Division]] staffing. It depends on the location and its culture’s necessities. | ||
== Major Divisions == | |||
The Guild is split up into 10 major divisions. | |||
* [[The Wayfarers' Division|Wayfarers' Division]] | |||
* [[The Civil Affairs Division|Civil Affairs Division]] | |||
* [[The Trade Division|Trade Division]] | |||
* [[The Archivist Division|Archivist Division]] | |||
* [[The Environmental Division|Environmental Division]] | |||
* [[The Arcane Sciences Division|Arcane Sciences Division]] | |||
* [[The Education Division|Education Division]] | |||
* [[The Creative Commons Division|Creative Commons Division]] | |||
* [[The Outerworld Division|Outerworld Division]] | |||
* [[The Contingency Division|Contingency Division]] | |||
== Outposts == | |||
Not only is the Guild the main governing body for Eversun City, it also acts as a spiderweb of information over the entire surface of Castrella. Various Guild Outposts have stationed themselves within both major cities and minor towns, often acting as more of a facility for wayfarers to rest and accept quests. These outposts still provide a limited amount of Guild-related services to the residents of its home city, and are still a huge boon to their residence. Sometimes they will assist in establishing banks, bridges, perimeter defense, trade markets, and other useful buildings. Outpost staff is consisted of either employees native to that residential area, or are sent from Eversun City's Hearth with the help of a relocation package. | |||
The "quest board" stations in Outposts are staffed by anywhere between one and four receptionists, depending on the size of the city. They are also typically constructed with a tavern and inn attached to the main building where wayfarers can eat and sleep. Quests posted in Outposts are exclusive to that town, and cannot be turned in at another Outpost. This includes any other quests accepted from the Hearth or outside Outposts. This is due to the rewards for each quest being handed over by its client in their home town and only being available at that location. | |||
== Colloquial Naming == | == Colloquial Naming == | ||
To the residents of Eversun City, the Adventurers’ Guild is simply called “''the Guild''.” To outside eyes, the Guild as a whole is often referred to by its headquarters, “''the Hearth''.” This confusion is very common and never corrected. | To the residents of Eversun City, the Adventurers’ Guild is simply called “''the Guild''.” To outside eyes, the Guild as a whole is often referred to by its headquarters, “''the Hearth''.” This confusion is very common and never corrected. |
Latest revision as of 16:14, 20 January 2025

The Adventurer's Guild (also known as "the Guild") is a worldwide network connecting every corner of the map together, unifying its inhabitants and providing a hub of information in and about Castrella. The Adventurers’ Guild was established by Eversun City’s monarchy over 1000 years ago.
Basic Information
The centralized headquarters for the Guild is a large, several-story building in the center of Eversun City. This building is lovingly titled “The Hearth” and is actually the main governing body over Eversun City. Everything gets relayed to the monarchy for final approval and signatures.
The Guild has established branches in various other major cities and regions in Castrella that are considerably smaller in comparison to the Hearth, but function in identical ways. Larger cities may have a small Civil Affairs Division but not have any Archivist Division staffing. It depends on the location and its culture’s necessities.
Major Divisions
The Guild is split up into 10 major divisions.
- Wayfarers' Division
- Civil Affairs Division
- Trade Division
- Archivist Division
- Environmental Division
- Arcane Sciences Division
- Education Division
- Creative Commons Division
- Outerworld Division
- Contingency Division
Outposts
Not only is the Guild the main governing body for Eversun City, it also acts as a spiderweb of information over the entire surface of Castrella. Various Guild Outposts have stationed themselves within both major cities and minor towns, often acting as more of a facility for wayfarers to rest and accept quests. These outposts still provide a limited amount of Guild-related services to the residents of its home city, and are still a huge boon to their residence. Sometimes they will assist in establishing banks, bridges, perimeter defense, trade markets, and other useful buildings. Outpost staff is consisted of either employees native to that residential area, or are sent from Eversun City's Hearth with the help of a relocation package.
The "quest board" stations in Outposts are staffed by anywhere between one and four receptionists, depending on the size of the city. They are also typically constructed with a tavern and inn attached to the main building where wayfarers can eat and sleep. Quests posted in Outposts are exclusive to that town, and cannot be turned in at another Outpost. This includes any other quests accepted from the Hearth or outside Outposts. This is due to the rewards for each quest being handed over by its client in their home town and only being available at that location.
Colloquial Naming
To the residents of Eversun City, the Adventurers’ Guild is simply called “the Guild.” To outside eyes, the Guild as a whole is often referred to by its headquarters, “the Hearth.” This confusion is very common and never corrected.